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Old 02-05-2020, 05:04 PM #16
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Originally Posted by Speedy View Post
This has been a big help and got me pointed in the right direction. I knew a relay would get it done, but just wasn't quite sure the proper orientation. I've run what I think is the best config in the simulator and it works. With a diode on the +12V going from the relay to the map lights you can keep the map lights working independent from each other.

I'm now on the hunt for a "micro" relay that's tiny and will fit up in the map light console easily. Found this one that I think will do the trick. I was hoping there'd be a pigtail to go with it, but looks like it's solder straight to the pins.

Internal Error

I'm obviously going to test the LG-B wire to insure it is grounded when the doors open, but I'm pretty sure it does.

Sharp folks on this forum.
Is there a way to share your simulator? I'd love to see it just for learning purposes :-)

Cheers @Speedy
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Old 02-05-2020, 05:31 PM #17
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Definitely! I need to make a couple small tweaks and I'll post it up.
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Old 02-06-2020, 02:18 PM #18
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Ok small wrinkle (maybe). I wanted a full simulation so I added the dome light to the sim. Everything seemed to work perfect, however when I de-activate the door switch in the sim, the lights continue to illuminate for a few and it looks like current is trying to flow backward through the relay. Eventually the relay turns off and the lights go out. I'm not sure that's even possible never had a situation like this before.

I'm not sure what happens with the LG-B wire when it goes through the combination meter (presumably it goes to ground when one of the doors open) but I'm not sure if there's other circuitry in there preventing backward current flow. Having the dome light ground there as well as the relay seems to be giving the sim some kind of issue. I've tried diodes in various places to see if that solves it, but so far no dice.

A diode may be required at the dome light, but I'd only want to do that as a last resort. I'm trying not to mess with the factory wires anymore than absolutely necessary.
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Old 02-06-2020, 04:55 PM #19
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Quote:
Originally Posted by Speedy View Post
Ok small wrinkle (maybe). I wanted a full simulation so I added the dome light to the sim. Everything seemed to work perfect, however when I de-activate the door switch in the sim, the lights continue to illuminate for a few and it looks like current is trying to flow backward through the relay. Eventually the relay turns off and the lights go out. I'm not sure that's even possible never had a situation like this before.

I'm not sure what happens with the LG-B wire when it goes through the combination meter (presumably it goes to ground when one of the doors open) but I'm not sure if there's other circuitry in there preventing backward current flow. Having the dome light ground there as well as the relay seems to be giving the sim some kind of issue. I've tried diodes in various places to see if that solves it, but so far no dice.

A diode may be required at the dome light, but I'd only want to do that as a last resort. I'm trying not to mess with the factory wires anymore than absolutely necessary.
If you are seeing that operation at the relay, it means the sim is doing its job. The relay coil is also an inductor, and will continue to try to pull current through the coil when door entry signal switch is opened. Most automotive relays have a diode or resistor snubber in them to reduce this effect. You can also do it externally with a diode or resistor. The dome light bulb will also do it if it is an incandescent. This is not an effect you will see in real life though (just something you have to be aware of to keep sensitive circuitry safe in some/many cases).

The power for the relay now will act a bit odd - when the map 2 switch is turned on, it will turn off the map 1 light if the dome light is on. And in this configuration, you will need diodes.

I had made the (incorrect) assumption that the map light switches had the pole towards the lights and the NO and NC connections towards the power. From your earlier descriptions, I should have been able to figure it out.

If the map light switches are 'reversed' (power in and out connections reversed) and the power for the relay is moved to 'constant', then you can connect the output to the unused (NC) map light switch connections and you won't need the diodes.

-Charlie
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Old 02-06-2020, 05:05 PM #20
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Quote:
Originally Posted by Speedy View Post
Ok small wrinkle (maybe). I wanted a full simulation so I added the dome light to the sim. Everything seemed to work perfect, however when I de-activate the door switch in the sim, the lights continue to illuminate for a few and it looks like current is trying to flow backward through the relay. Eventually the relay turns off and the lights go out. I'm not sure that's even possible never had a situation like this before.

I'm not sure what happens with the LG-B wire when it goes through the combination meter (presumably it goes to ground when one of the doors open) but I'm not sure if there's other circuitry in there preventing backward current flow. Having the dome light ground there as well as the relay seems to be giving the sim some kind of issue. I've tried diodes in various places to see if that solves it, but so far no dice.

A diode may be required at the dome light, but I'd only want to do that as a last resort. I'm trying not to mess with the factory wires anymore than absolutely necessary.
@phattyduck @weekendclimber
Let me look through your diagram a little more if @phattyduck doesn't beat me to it. This is what I came up with flipping the map lights around (M3):

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Old 02-06-2020, 05:56 PM #21
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Quote:
Originally Posted by phattyduck View Post
If you are seeing that operation at the relay, it means the sim is doing its job. The relay coil is also an inductor, and will continue to try to pull current through the coil when door entry signal switch is opened. Most automotive relays have a diode or resistor snubber in them to reduce this effect. You can also do it externally with a diode or resistor. The dome light bulb will also do it if it is an incandescent. This is not an effect you will see in real life though (just something you have to be aware of to keep sensitive circuitry safe in some/many cases).

The power for the relay now will act a bit odd - when the map 2 switch is turned on, it will turn off the map 1 light if the dome light is on. And in this configuration, you will need diodes.

I had made the (incorrect) assumption that the map light switches had the pole towards the lights and the NO and NC connections towards the power. From your earlier descriptions, I should have been able to figure it out.

If the map light switches are 'reversed' (power in and out connections reversed) and the power for the relay is moved to 'constant', then you can connect the output to the unused (NC) map light switch connections and you won't need the diodes.

-Charlie
Based on the diagram I posted, diodes were required on the new power wires from the relay to each map light.

Are you saying that the relay acting as an inductor shouldn't pose a problem and the circuit will work like I expect? The sim threw me off.

Here's a picture of what the map light switch actually looks like. Center (grey) is common and that wire is pinned to the L-Y constant 12V wire in the factory connector. The yellow wire goes to the first map light bulb. As you can see the third pin on the switch is not used. When that map light switch is switched "off" in factory config the unused pin gets the constant 12V. I intended to use that pin as the +12V source on the relay and that's how I have it shown in the diagram.



If the relay acting as an inductor isn't a problem, I think I'm golden?

@weekendclimber , the way you have the diagram matches what I have in mine, only use used one diode. I think you actually need one for each lamp.
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Old 02-06-2020, 07:03 PM #22
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@weekendclimber , the way you have the diagram matches what I have in mine, only I used one diode. I think you actually need one for each lamp.
That's correct. My diagram is lazy, because hey it's the internet you're supposed to be lazy #okayboomer
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Old 02-06-2020, 07:07 PM #23
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Quote:
Originally Posted by Speedy View Post
Based on the diagram I posted, diodes were required on the new power wires from the relay to each map light.

Are you saying that the relay acting as an inductor shouldn't pose a problem and the circuit will work like I expect? The sim threw me off.

Here's a picture of what the map light switch actually looks like. Center (grey) is common and that wire is pinned to the L-Y constant 12V wire in the factory connector. The yellow wire goes to the first map light bulb. As you can see the third pin on the switch is not used. When that map light switch is switched "off" in factory config the unused pin gets the constant 12V. I intended to use that pin as the +12V source on the relay and that's how I have it shown in the diagram.



If the relay acting as an inductor isn't a problem, I think I'm golden?

@weekendclimber , the way you have the diagram matches what I have in mine, only use used one diode. I think you actually need one for each lamp.
Your diode setup is right for the current configuration.

The relay will work fine in the configuration shown.

Just note that turning on map light 2 will turn off map light 1 when the door is open. The reverse isn't true (map light 1 has no effect on map light 2). If you power the relay from the constant voltage connection, that won't happen.

-Charlie
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Old 02-06-2020, 07:47 PM #24
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Originally Posted by phattyduck View Post
Your diode setup is right for the current configuration.

The relay will work fine in the configuration shown.

Just note that turning on map light 2 will turn off map light 1 when the door is open. The reverse isn't true (map light 1 has no effect on map light 2). If you power the relay from the constant voltage connection, that won't happen.

-Charlie
Thanks for confirming. That relay deal had me scratching my head.

I got ya on the map 2 on vs map 1 off. That's the intent. I'll make the final decision on that when I start to wire it up. Turned out easier than I expected.

@weekendclimber LOL I hear ya, I knew what you meant haha.

Ordered the tiny 30A relay today, got two just in case

Thanks guys!
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Old 02-06-2020, 08:13 PM #25
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Originally Posted by Speedy View Post
Thanks for confirming. That relay deal had me scratching my head.

I got ya on the map 2 on vs map 1 off. That's the intent. I'll make the final decision on that when I start to wire it up. Turned out easier than I expected.

@weekendclimber LOL I hear ya, I knew what you meant haha.

Ordered the tiny 30A relay today, got two just in case

Thanks guys!
Can't wait for the video....you're doing a video right?!
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Old 02-06-2020, 09:27 PM #26
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Yeah, gotta do footwell and ambient lights first though lol
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Old 02-07-2020, 12:49 AM #27
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Quote:
Originally Posted by Speedy View Post
Thanks for confirming. That relay deal had me scratching my head.

I got ya on the map 2 on vs map 1 off. That's the intent. I'll make the final decision on that when I start to wire it up. Turned out easier than I expected.

@weekendclimber LOL I hear ya, I knew what you meant haha.

Ordered the tiny 30A relay today, got two just in case

Thanks guys!
I'm too late to the party... This would be the ideal way to wire it in my mind... no relays needed. Both maps lights come on when a door is open, and still work independently when the doors are closed.

On the LG-B wire, it doesn't matter where you tap into it. You could tap the dome light switch and run a wire through the headliner, or I'm sure that wire runs through one of the footwells somewhere.

MSPaint for the win.

BTW - in the diagram before mine last posted, sorry to be critical, but you'll never be able to work the map lights independently, the relay would only need a jumper between 86 and 87 and a single tap to the L-Y wire or any +12V (no independent wires), nor would a diode be needed.
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Old 02-07-2020, 01:17 PM #28
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I'm too late to the party... This would be the ideal way to wire it in my mind... no relays needed. Both maps lights come on when a door is open, and still work independently when the doors are closed.
You missed the part where the map lights are wired opposite of the diagrams in sunroof 4Runners. So, swap pins 1 and 3 - then try your diagram again. That's why the relay is needed.

Your diagram will probably work just fine on the non-sunroof 4Runners... but would still have to be verified that the switch is on the ground side, not the power side of the circuit.

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Old 02-07-2020, 01:54 PM #29
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BTW - in the diagram before mine last posted, sorry to be critical, but you'll never be able to work the map lights independently, the relay would only need a jumper between 86 and 87 and a single tap to the L-Y wire or any +12V (no independent wires), nor would a diode be needed.
No offense taken, I was being lazy on the diagram for the map lights. I love the discussion here as I consider myself an amateur wiring person. See @phattyduck 's comment regarding where the switch is (ground side vs power side), the last diagram I posted has them positioned correctly for the sunroof models. Your point for jumpering 86 and 87 to L-Y is an excellent one.

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Old 02-07-2020, 02:51 PM #30
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You missed the part where the map lights are wired opposite of the diagrams in sunroof 4Runners. So, swap pins 1 and 3 - then try your diagram again. That's why the relay is needed.

Your diagram will probably work just fine on the non-sunroof 4Runners... but would still have to be verified that the switch is on the ground side, not the power side of the circuit.

-Charlie
Dang, I did miss that. I'll check my FSM when I get home, but in the mean time I see two ideas - either dual diode isolate the map lights in your diagram, similar to how I had in my diagram (but for the correct polarity), or if possible, do what I did still and move the switch wires. I personally would skip adding extra relays / wires - I'm just a minimalist.
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